Moves

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The user attacks the turn after using this move. This move has a heightened chance of landing a critical hit and may also make the target flinch.
Level
0
Power
140
Accuracy
90%
PP
5
This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Level
0
Power
60
Accuracy
100%
PP
10
This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Level
0
Power
85
Accuracy
90%
PP
15
The user slacks off, restoring its own HP by up to half its max HP.
Level
0
Power
0
Accuracy
1%
PP
5
The target is slammed with a long tail, vines, or the like to inflict damage.
Level
0
Power
80
Accuracy
75%
PP
20
The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit.
Level
0
Power
70
Accuracy
100%
PP
20
The user scatters a cloud of soporific dust that puts the target to sleep.
Level
0
Power
0
Accuracy
75%
PP
15
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Level
0
Power
0
Accuracy
1%
PP
10
The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.
Level
0
Power
65
Accuracy
100%
PP
20
The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.
Level
0
Power
90
Accuracy
100%
PP
10
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