Totodile (#158) - Pokedex

Despite the smallness of its body, Totodile’s jaws are very powerful. While the Pokémon may think it is just playfully nipping, its bite has enough power to cause serious injury.
Totodile
LC
Generation 2
Big Jaw Pokémon
Strong against…
Weak to…
Is baby
Is legendary
Is mythical
Forms switchable
63
0.6m
9.5kg
Past
Species info
70
17.6%
Blue
Waters edge

Growth

12.5%
87.5%
5121 steps
Stats

Level up Egg Machine Tutor

  • Hard, pointed, sharp claws rake the target to inflict damage.
    Level
    1
    Power
    40
    Accuracy
    100%
    PP
    35
    The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.
    Level
    1
    Power
    0
    Accuracy
    100%
    PP
    30
    The target is blasted with a forceful shot of water.
    Level
    6
    Power
    40
    Accuracy
    100%
    PP
    25
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    8
    Power
    20
    Accuracy
    100%
    PP
    20
    The target is bitten with viciously sharp fangs. This may also make the target flinch.
    Level
    13
    Power
    60
    Accuracy
    100%
    PP
    25
    The user frightens the target with a scary face to harshly lower its Speed stat.
    Level
    15
    Power
    0
    Accuracy
    100%
    PP
    10
    The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
    Level
    20
    Power
    65
    Accuracy
    95%
    PP
    15
    The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
    Level
    22
    Power
    0
    Accuracy
    100%
    PP
    15
    The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
    Level
    27
    Power
    80
    Accuracy
    100%
    PP
    15
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    29
    Power
    70
    Accuracy
    100%
    PP
    20
    The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit.
    Level
    34
    Power
    70
    Accuracy
    100%
    PP
    20
    An earsplitting screech harshly lowers the target's Defense stat.
    Level
    36
    Power
    0
    Accuracy
    85%
    PP
    40
    The user rampages and attacks for two to three turns. The user then becomes confused.
    Level
    41
    Power
    120
    Accuracy
    100%
    PP
    10
    The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
    Level
    43
    Power
    90
    Accuracy
    90%
    PP
    10
    The user attacks the target with great power. This also lowers the user's Attack and Defense stats.
    Level
    48
    Power
    120
    Accuracy
    100%
    PP
    5
    The target is blasted by a huge volume of water launched under great pressure.
    Level
    50
    Power
    110
    Accuracy
    80%
    PP
    5
  • The target is attacked with an icy punch. This may also leave the target frozen.
    Level
    0
    Power
    75
    Accuracy
    100%
    PP
    15
    The user rampages and attacks for two to three turns. The user then becomes confused.
    Level
    0
    Power
    120
    Accuracy
    100%
    PP
    10
    The target is blasted by a huge volume of water launched under great pressure.
    Level
    0
    Power
    110
    Accuracy
    80%
    PP
    5
    The target is raked with steel claws. This may also boost the user's Attack stat.
    Level
    0
    Power
    50
    Accuracy
    95%
    PP
    35
    The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
    Level
    0
    Power
    80
    Accuracy
    100%
    PP
    15
    The user attacks with a prehistoric power. This may also boost all the user's stats at once.
    Level
    0
    Power
    60
    Accuracy
    100%
    PP
    5
    Flattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    15
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    15
    The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    20
    The user blocks the target's way with arms spread wide to prevent the target from fleeing.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    5
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    15
    The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    20
    The user attacks the target with a pulsing blast of water. This may also confuse the target.
    Level
    0
    Power
    60
    Accuracy
    100%
    PP
    20
    The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
    Level
    0
    Power
    40
    Accuracy
    100%
    PP
    20
  • A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    20
    Cut
    The target is cut with a scythe or claw.
    Level
    0
    Power
    50
    Accuracy
    95%
    PP
    30
    The user attacks everything around it by swamping its surroundings with a giant wave.
    Level
    0
    Power
    90
    Accuracy
    100%
    PP
    15
    The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
    Level
    0
    Power
    90
    Accuracy
    100%
    PP
    10
    A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
    Level
    0
    Power
    110
    Accuracy
    70%
    PP
    5
    Dig
    The user burrows into the ground on the first turn, then attacks on the next turn.
    Level
    0
    Power
    80
    Accuracy
    100%
    PP
    10
    A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    Level
    0
    Power
    0
    Accuracy
    90%
    PP
    10
    By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    15
    The user charges at the target and may make it flinch.
    Level
    0
    Power
    80
    Accuracy
    100%
    PP
    15
    The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    5
    Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
    Level
    0
    Power
    75
    Accuracy
    90%
    PP
    10
    The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat.
    Level
    0
    Power
    0
    Accuracy
    85%
    PP
    15
    If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    15
    The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    20
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    20
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    60
    Accuracy
    100%
    PP
    15
    The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    5
    The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    This move's power is doubled if the user is poisoned, burned, or paralyzed.
    Level
    0
    Power
    70
    Accuracy
    100%
    PP
    20
    The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
    Level
    0
    Power
    75
    Accuracy
    100%
    PP
    15
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    70
    Accuracy
    100%
    PP
    20
    The user dives on the first turn, then floats up and attacks on the next turn.
    Level
    0
    Power
    80
    Accuracy
    100%
    PP
    10
    The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
    Level
    0
    Power
    60
    Accuracy
    95%
    PP
    15
    The user confounds the target with speed, then slashes. This attack never misses.
    Level
    0
    Power
    60
    Accuracy
    1%
    PP
    20
    The user slashes the target with huge, sharp claws to inflict damage.
    Level
    0
    Power
    80
    Accuracy
    100%
    PP
    15
    The user flings its held item at the target to attack. This move's power and effects depend on the item.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    10
    The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
    Level
    0
    Power
    70
    Accuracy
    100%
    PP
    15
    The user sharpens its claws to boost its Attack stat and accuracy.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    15
    The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
    Level
    0
    Power
    60
    Accuracy
    100%
    PP
    15
    The user attacks by shooting boiling hot water at the target. This may also leave the target with a burn.
    Level
    0
    Power
    80
    Accuracy
    100%
    PP
    15
    The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    20
    Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.
    Level
    0
    Power
    40
    Accuracy
    100%
    PP
    20
  • The target is attacked with an icy punch. This may also leave the target frozen.
    Level
    0
    Power
    75
    Accuracy
    100%
    PP
    15
    A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    20
    This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
    Level
    0
    Power
    50
    Accuracy
    100%
    PP
    15
    The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    10
    The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
    Level
    0
    Power
    55
    Accuracy
    95%
    PP
    15
    The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
    Level
    0
    Power
    100
    Accuracy
    75%
    PP
    15
    The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
    Level
    0
    Power
    90
    Accuracy
    100%
    PP
    10
    The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
    Level
    0
    Power
    150
    Accuracy
    100%
    PP
    20
    The user attacks the target with great power. This also lowers the user's Attack and Defense stats.
    Level
    0
    Power
    120
    Accuracy
    100%
    PP
    5
    The user blocks the target's way with arms spread wide to prevent the target from fleeing.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    5
    The user attacks the target with a pulsing blast of water. This may also confuse the target.
    Level
    0
    Power
    60
    Accuracy
    100%
    PP
    20
    The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
    Level
    0
    Power
    90
    Accuracy
    90%
    PP
    10
    A column of water hits the target. When used with its fire counterpart, this move's power is boosted and a rainbow appears.
    Level
    0
    Power
    80
    Accuracy
    100%
    PP
    10
Evolutions
Croconaw
Croconaw
  • Level up: 18
Feraligatr
Feraligatr
  • Level up: 30
Name localizations
German
Karnimani
English (US)
Totodile
Spanish (Spain)
Totodile
French (France)
Kaiminus
Italian
Totodile
Japanese
ワニノコ
Japanese (kana)
ワニノコ
Japanese (romaji)
Waninoko
Korean
리아코
Chinese, Simplified
小锯鳄
Chinese, Traditional
小鋸鱷
Genera localizations
German
Großmaul
English (US)
Big Jaw Pokémon
Spanish (Spain)
Pokémon Fauces
French (France)
Pokémon Mâchoire
Italian
Pokémon Mascellone
Japanese
おおあごポケモン
Japanese (kana)
おおあごポケモン
Korean
큰턱포켓몬
Chinese, Simplified
大颚宝可梦
Chinese, Traditional
大顎寶可夢
Back
Top