Espeon (#196) - Pokedex

Wields an arcane power with which it can predict the weather and even people's thoughts. When bathed in sunshine, the scarlet orb on its brow glows and builds energy.
Espeon
NU
Generation 2
Sun Pokémon
Strong against…
Weak to…
Is baby
Is legendary
Is mythical
Forms switchable
184
0.9m
26.5kg
Species info
70
17.6%
Purple
Urban

Growth

12.5%
87.5%
8961 steps
Stats

Level up Machine Tutor

  • The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.
    Level
    0
    Power
    50
    Accuracy
    100%
    PP
    25
    A physical attack in which the user charges and slams into the target with its whole body.
    Level
    1
    Power
    40
    Accuracy
    100%
    PP
    35
    A reckless full-body charge attack for slamming into the target. This also damages the user a little.
    Level
    1
    Power
    90
    Accuracy
    85%
    PP
    20
    The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats.
    Level
    1
    Power
    0
    Accuracy
    100%
    PP
    30
    The target is bitten with viciously sharp fangs. This may also make the target flinch.
    Level
    1
    Power
    60
    Accuracy
    100%
    PP
    25
    The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
    Level
    1
    Power
    0
    Accuracy
    100%
    PP
    40
    The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
    Level
    1
    Power
    0
    Accuracy
    100%
    PP
    20
    The user switches places with a party Pokémon in waiting and passes along any stat changes.
    Level
    1
    Power
    0
    Accuracy
    1%
    PP
    40
    The user assists an ally by boosting the power of that ally's attack.
    Level
    1
    Power
    0
    Accuracy
    1%
    PP
    20
    The user endearingly approaches the target, then steals the target's held item.
    Level
    1
    Power
    60
    Accuracy
    100%
    PP
    25
    The user mimics the move used immediately before it. The move fails if no other move has been used yet.
    Level
    1
    Power
    0
    Accuracy
    1%
    PP
    20
    Sand is hurled in the target's face, lowering the target's accuracy.
    Level
    5
    Power
    0
    Accuracy
    100%
    PP
    15
    The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
    Level
    6
    Power
    40
    Accuracy
    100%
    PP
    30
    Star-shaped rays are shot at opposing Pokémon. This attack never misses.
    Level
    11
    Power
    60
    Accuracy
    1%
    PP
    20
    The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first.
    Level
    18
    Power
    0
    Accuracy
    100%
    PP
    30
    The target is attacked with a peculiar ray. This may also confuse the target.
    Level
    25
    Power
    65
    Accuracy
    100%
    PP
    20
    The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
    Level
    25
    Power
    90
    Accuracy
    100%
    PP
    10
    The user copies the move last used by the target. The copied move can be used until the user of Mimic leaves the battle.
    Level
    25
    Power
    0
    Accuracy
    1%
    PP
    10
    The user restores its own HP. The amount of HP regained varies with the weather.
    Level
    30
    Power
    0
    Accuracy
    1%
    PP
    5
    The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
    Level
    34
    Power
    0
    Accuracy
    1%
    PP
    20
    The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.
    Level
    35
    Power
    0
    Accuracy
    1%
    PP
    10
    A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
    Level
    43
    Power
    120
    Accuracy
    100%
    PP
    15
    The user hypnotizes itself into copying any stat change made by the target.
    Level
    45
    Power
    0
    Accuracy
    1%
    PP
    10
    Two turns after this move is used, a hunk of psychic energy attacks the target.
    Level
    50
    Power
    120
    Accuracy
    100%
    PP
    10
    This move can be used only after the user has used all the other moves it knows in the battle.
    Level
    55
    Power
    140
    Accuracy
    100%
    PP
    5
  • Coins are hurled at the target to inflict damage. Money is earned after the battle.
    Level
    0
    Power
    40
    Accuracy
    100%
    PP
    20
    Cut
    The target is cut with a scythe or claw.
    Level
    0
    Power
    50
    Accuracy
    95%
    PP
    30
    The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
    Level
    0
    Power
    85
    Accuracy
    100%
    PP
    15
    The target is attacked with a powerful beam. The user can't move on the next turn.
    Level
    0
    Power
    150
    Accuracy
    90%
    PP
    5
    Dig
    The user burrows into the ground on the first turn, then attacks on the next turn.
    Level
    0
    Power
    80
    Accuracy
    100%
    PP
    10
    The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
    Level
    0
    Power
    90
    Accuracy
    100%
    PP
    10
    By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    15
    A wondrous wall of light is put up to reduce damage from special moves for five turns.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    30
    A wondrous wall of light is put up to reduce damage from physical moves for five turns.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    20
    The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    30
    Star-shaped rays are shot at opposing Pokémon. This attack never misses.
    Level
    0
    Power
    60
    Accuracy
    1%
    PP
    20
    The user eats the dreams of a sleeping target. The user's HP is restored by up to half the damage taken by the target.
    Level
    0
    Power
    100
    Accuracy
    100%
    PP
    15
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    20
    The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    5
    The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
    Level
    0
    Power
    50
    Accuracy
    100%
    PP
    15
    This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    20
    The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat.
    Level
    0
    Power
    0
    Accuracy
    85%
    PP
    15
    If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    15
    The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    The user switches places with a party Pokémon in waiting and passes along any stat changes.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    40
    The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
    Level
    0
    Power
    100
    Accuracy
    75%
    PP
    15
    The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    5
    The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    5
    The user hypnotizes itself into copying any stat change made by the target.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
    Level
    0
    Power
    80
    Accuracy
    100%
    PP
    15
    Two turns after this move is used, a hunk of psychic energy attacks the target.
    Level
    0
    Power
    120
    Accuracy
    100%
    PP
    10
    This move's power is doubled if the user is poisoned, burned, or paralyzed.
    Level
    0
    Power
    70
    Accuracy
    100%
    PP
    20
    The user assists an ally by boosting the power of that ally's attack.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    20
    The user catches the target off guard and swaps the target's held item with its own.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    10
    The user employs its psychic power to exchange Abilities with the target.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    The user attacks by letting loose a horribly loud, resounding cry.
    Level
    0
    Power
    90
    Accuracy
    100%
    PP
    10
    This move's type and power change depending on the weather at the time the move is used.
    Level
    0
    Power
    50
    Accuracy
    100%
    PP
    10
    The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    20
    The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    20
    The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    The user charges at the target using every bit of its power. The user can't move on the next turn.
    Level
    0
    Power
    150
    Accuracy
    90%
    PP
    5
    The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
    Level
    0
    Power
    80
    Accuracy
    90%
    PP
    15
    The user creates a bizarre area in which slower Pokémon get to move first for five turns.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    5
    The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    20
    The user materializes an odd psychic wave to attack the target. This move deals physical damage.
    Level
    0
    Power
    80
    Accuracy
    100%
    PP
    10
    The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
    Level
    0
    Power
    60
    Accuracy
    100%
    PP
    15
    The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
    Level
    0
    Power
    20
    Accuracy
    100%
    PP
    10
    The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    15
    The user takes revenge for a fainted ally. This move's power is boosted if an ally fainted in the previous turn.
    Level
    0
    Power
    70
    Accuracy
    100%
    PP
    5
    The user is roused, and its Attack and Sp. Atk stats are boosted.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    30
    The user damages opposing Pokémon by emitting a powerful flash.
    Level
    0
    Power
    80
    Accuracy
    100%
    PP
    10
    The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
    Level
    0
    Power
    85
    Accuracy
    100%
    PP
    10
  • The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
    Level
    0
    Power
    80
    Accuracy
    100%
    PP
    10
Evolutions
Espeon
Espeon
  • Day
  • 160 Happiness
Umbreon
Umbreon
  • Night
  • 160 Happiness
Leafeon
Leafeon
  • eternaforest
Glaceon
Glaceon
  • sinnohroute217
Sylveon
Sylveon
  • 2 Affection
Name localizations
German
Psiana
English (US)
Espeon
Spanish (Spain)
Espeon
French (France)
Mentali
Italian
Espeon
Japanese
エーフィ
Japanese (kana)
エーフィ
Japanese (romaji)
Eifie
Korean
에브이
Chinese, Simplified
太阳伊布
Chinese, Traditional
太陽伊布
Genera localizations
German
Sonnen-Pokémon
English (US)
Sun Pokémon
Spanish (Spain)
Pokémon Sol
French (France)
Pokémon Soleil
Italian
Pokémon Sole
Japanese
たいようポケモン
Japanese (kana)
たいようポケモン
Korean
태양포켓몬
Chinese, Simplified
太阳宝可梦
Chinese, Traditional
太陽寶可夢
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