Chansey (#113) - Pokedex

This purehearted Pokémon shares its eggs with the injured.
Chansey
RU
Generation 1
Egg Pokémon
Weak to…
Immune to…
Is baby
Is legendary
Is mythical
Forms switchable
395
1.1m
34.6kg
Species info
140
11.8%
Pink
Urban

Growth

100%
0%
10201 steps
Stats

Level up Egg Machine Tutor

  • The target is physically pounded with a long tail, a foreleg, or the like.
    Level
    1
    Power
    40
    Accuracy
    100%
    PP
    35
    The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
    Level
    1
    Power
    0
    Accuracy
    100%
    PP
    40
    The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats.
    Level
    5
    Power
    0
    Accuracy
    100%
    PP
    30
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    9
    Power
    0
    Accuracy
    1%
    PP
    20
    The user restores its own HP by up to half its max HP.
    Level
    13
    Power
    0
    Accuracy
    1%
    PP
    5
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    17
    Power
    15
    Accuracy
    85%
    PP
    10
    The user compresses its body to make itself look smaller, which sharply boosts its evasiveness.
    Level
    23
    Power
    0
    Accuracy
    1%
    PP
    10
    A soothing lullaby is sung in a beautiful voice that puts the target to sleep.
    Level
    29
    Power
    0
    Accuracy
    55%
    PP
    15
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    35
    Power
    100
    Accuracy
    75%
    PP
    10
    The user curls up and boosts its Defense stat.
    Level
    41
    Power
    0
    Accuracy
    1%
    PP
    40
    A wondrous wall of light is put up to reduce damage from special moves for five turns.
    Level
    49
    Power
    0
    Accuracy
    1%
    PP
    30
    A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
    Level
    57
    Power
    120
    Accuracy
    100%
    PP
    15
  • The user waggles a finger and stimulates its brain into randomly using nearly any move.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    The user makes a soothing bell chime to cure the status conditions of all its fellow party Pokémon and allies.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    5
    The user attacks by giving the target a gift with a hidden trap. The gift restores HP sometimes, however.
    Level
    0
    Power
    0
    Accuracy
    90%
    PP
    15
    This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    5
  • The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    Level
    0
    Power
    90
    Accuracy
    100%
    PP
    15
    The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
    Level
    0
    Power
    90
    Accuracy
    100%
    PP
    10
    A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
    Level
    0
    Power
    110
    Accuracy
    70%
    PP
    5
    The target is attacked with a powerful beam. The user can't move on the next turn.
    Level
    0
    Power
    150
    Accuracy
    90%
    PP
    5
    The target is slugged with a punch thrown at maximum power.
    Level
    0
    Power
    80
    Accuracy
    100%
    PP
    15
    The user gathers light on the first turn, then blasts a bundled beam on the next turn.
    Level
    0
    Power
    120
    Accuracy
    100%
    PP
    10
    The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
    Level
    0
    Power
    90
    Accuracy
    100%
    PP
    15
    A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
    Level
    0
    Power
    110
    Accuracy
    70%
    PP
    10
    The user sets off an earthquake that strikes every Pokémon around it.
    Level
    0
    Power
    100
    Accuracy
    100%
    PP
    10
    A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    Level
    0
    Power
    0
    Accuracy
    90%
    PP
    10
    The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
    Level
    0
    Power
    90
    Accuracy
    100%
    PP
    10
    By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    15
    A wondrous wall of light is put up to reduce damage from special moves for five turns.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    30
    The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
    Level
    0
    Power
    110
    Accuracy
    85%
    PP
    5
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    20
    The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    5
    This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    15
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    20
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    20
    The user creates a protective field that prevents status conditions for five turns.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    25
    The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
    Level
    0
    Power
    100
    Accuracy
    75%
    PP
    15
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    60
    Accuracy
    100%
    PP
    15
    The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    5
    The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    5
    The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
    Level
    0
    Power
    80
    Accuracy
    100%
    PP
    15
    The user attacks with a punch. This may also lower the target's Defense stat.
    Level
    0
    Power
    40
    Accuracy
    100%
    PP
    15
    The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    This move's power is doubled if the user is poisoned, burned, or paralyzed.
    Level
    0
    Power
    70
    Accuracy
    100%
    PP
    20
    The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
    Level
    0
    Power
    150
    Accuracy
    100%
    PP
    20
    The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
    Level
    0
    Power
    75
    Accuracy
    100%
    PP
    15
    The user employs its psychic power to exchange Abilities with the target.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    70
    Accuracy
    100%
    PP
    20
    The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
    Level
    0
    Power
    60
    Accuracy
    95%
    PP
    15
    The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    20
    The user strikes the target with a quick jolt of electricity. This attack never misses.
    Level
    0
    Power
    60
    Accuracy
    1%
    PP
    20
    The user attacks the target with a pulsing blast of water. This may also confuse the target.
    Level
    0
    Power
    60
    Accuracy
    100%
    PP
    20
  • The target is slugged by a punch thrown with muscle-packed power.
    Level
    0
    Power
    80
    Accuracy
    85%
    PP
    20
    The target is attacked by a kick launched with muscle-packed power.
    Level
    0
    Power
    120
    Accuracy
    75%
    PP
    5
    The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
    Level
    0
    Power
    85
    Accuracy
    100%
    PP
    15
    A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
    Level
    0
    Power
    120
    Accuracy
    100%
    PP
    15
    A retaliatory attack that counters any physical move, inflicting double the damage taken.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    20
    The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    20
    The user launches a weak jolt of electricity that paralyzes the target.
    Level
    0
    Power
    0
    Accuracy
    90%
    PP
    20
    The user copies the move last used by the target. The copied move can be used until the user of Mimic leaves the battle.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    The user curls up and boosts its Defense stat.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    40
    The user waggles a finger and stimulates its brain into randomly using nearly any move.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    The user restores its own HP by up to half its max HP.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    5
    The user eats the dreams of a sleeping target. The user's HP is restored by up to half the damage taken by the target.
    Level
    0
    Power
    100
    Accuracy
    100%
    PP
    15
    The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
    Level
    0
    Power
    50
    Accuracy
    100%
    PP
    15
    The user hurls mud in the target's face to inflict damage and lower its accuracy.
    Level
    0
    Power
    20
    Accuracy
    100%
    PP
    10
    The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
    Level
    0
    Power
    55
    Accuracy
    95%
    PP
    15
    The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits.
    Level
    0
    Power
    30
    Accuracy
    90%
    PP
    20
    The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat.
    Level
    0
    Power
    0
    Accuracy
    85%
    PP
    15
    The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    The user attacks by punching the target with full concentrated power. This also confuses the target.
    Level
    0
    Power
    100
    Accuracy
    50%
    PP
    5
    The user hypnotizes itself into copying any stat change made by the target.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
Evolutions
Chansey
Chansey
  • Day
Blissey
Blissey
  • 160 Happiness
Name localizations
German
Chaneira
English (US)
Chansey
Spanish (Spain)
Chansey
French (France)
Leveinard
Italian
Chansey
Japanese
ラッキー
Japanese (kana)
ラッキー
Japanese (romaji)
Lucky
Korean
럭키
Chinese, Simplified
吉利蛋
Chinese, Traditional
吉利蛋
Genera localizations
German
Ei-Pokémon
English (US)
Egg Pokémon
Spanish (Spain)
Pokémon Huevo
French (France)
Pokémon Œuf
Italian
Pokémon Uovo
Japanese
たまごポケモン
Japanese (kana)
たまごポケモン
Korean
알포켓몬
Chinese, Simplified
蛋宝可梦
Chinese, Traditional
蛋寶可夢
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