Moves

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The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be cured by the touch of these bubbles.
Level
0
Power
90
Accuracy
100%
PP
10
This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Level
0
Power
120
Accuracy
85%
PP
5
The user hides in the target’s shadow, steals the target’s stat boosts, and then attacks.
Level
0
Power
90
Accuracy
100%
PP
10
The user exchanges Speed stats with the target.
Level
0
Power
0
Accuracy
1%
PP
10
The user emits an incredibly spicy extract, sharply boosting the target's Attack stat and harshly lowering the target's Defense stat.
Level
0
Power
0
Accuracy
1%
PP
15
This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Level
0
Power
0
Accuracy
1%
PP
10
This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Level
0
Power
20
Accuracy
100%
PP
15
The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle.
Level
0
Power
0
Accuracy
1%
PP
20
In addition to protecting the user from attacks, this move also damages any attacker that makes direct contact.
Level
0
Power
0
Accuracy
1%
PP
10
The user spins furiously by straining its legs, inflicting damage on the target. This also harshly lowers the user's Speed stat.
Level
0
Power
100
Accuracy
100%
PP
5
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