Eevee (#133) - Pokedex

Harbors the potential to evolve into manifold forms. Within Eevee lies the key to the mysteries of Pokémon evolution—I'm certain of it.
Eevee
LC
Generation 1
Evolution Pokémon
Weak to…
Immune to…
Is baby
Is legendary
Is mythical
Forms switchable
65
0.3m
6.5kg
Species info
70
17.6%
Brown
Urban

Growth

12.5%
87.5%
8926 steps
Stats

Level up Egg Machine Tutor

  • A physical attack in which the user charges and slams into the target with its whole body.
    Level
    1
    Power
    40
    Accuracy
    100%
    PP
    35
    The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats.
    Level
    1
    Power
    0
    Accuracy
    100%
    PP
    30
    The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
    Level
    1
    Power
    0
    Accuracy
    100%
    PP
    40
    The user assists an ally by boosting the power of that ally's attack.
    Level
    1
    Power
    0
    Accuracy
    1%
    PP
    20
    Sand is hurled in the target's face, lowering the target's accuracy.
    Level
    5
    Power
    0
    Accuracy
    100%
    PP
    15
    The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first.
    Level
    9
    Power
    0
    Accuracy
    100%
    PP
    30
    Star-shaped rays are shot at opposing Pokémon. This attack never misses.
    Level
    10
    Power
    60
    Accuracy
    1%
    PP
    20
    The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
    Level
    13
    Power
    40
    Accuracy
    100%
    PP
    30
    The target is bitten with viciously sharp fangs. This may also make the target flinch.
    Level
    17
    Power
    60
    Accuracy
    100%
    PP
    25
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    20
    Power
    0
    Accuracy
    1%
    PP
    20
    The user endearingly approaches the target, then steals the target's held item.
    Level
    23
    Power
    60
    Accuracy
    100%
    PP
    25
    A reckless full-body charge attack for slamming into the target. This also damages the user a little.
    Level
    25
    Power
    90
    Accuracy
    85%
    PP
    20
    The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
    Level
    29
    Power
    0
    Accuracy
    100%
    PP
    20
    The user switches places with a party Pokémon in waiting and passes along any stat changes.
    Level
    33
    Power
    0
    Accuracy
    1%
    PP
    40
    A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
    Level
    37
    Power
    120
    Accuracy
    100%
    PP
    15
    This move can be used only after the user has used all the other moves it knows in the battle.
    Level
    41
    Power
    140
    Accuracy
    100%
    PP
    5
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    45
    Power
    0
    Accuracy
    1%
    PP
    5
  • A move that has different effects depending on whether the user is a Ghost type or not.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    15
    This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    5
    The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    20
    One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    20
    The user tickles the target into laughing, lowering its Attack and Defense stats.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    20
    The user endearingly approaches the target, then steals the target's held item.
    Level
    0
    Power
    60
    Accuracy
    100%
    PP
    25
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    15
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    20
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    120
    Accuracy
    100%
    PP
    10
    The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
    Level
    0
    Power
    20
    Accuracy
    100%
    PP
    10
  • Dig
    The user burrows into the ground on the first turn, then attacks on the next turn.
    Level
    0
    Power
    80
    Accuracy
    100%
    PP
    10
    A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    Level
    0
    Power
    0
    Accuracy
    90%
    PP
    10
    By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    15
    The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    5
    The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat.
    Level
    0
    Power
    0
    Accuracy
    85%
    PP
    15
    If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    15
    The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    20
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    20
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    60
    Accuracy
    100%
    PP
    15
    The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    5
    The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    5
    The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
    Level
    0
    Power
    80
    Accuracy
    100%
    PP
    15
    This move's power is doubled if the user is poisoned, burned, or paralyzed.
    Level
    0
    Power
    70
    Accuracy
    100%
    PP
    20
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    70
    Accuracy
    100%
    PP
    20
    The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
    Level
    0
    Power
    60
    Accuracy
    100%
    PP
    15
    The user attacks the target with an echoing voice. If this move is used consecutively by any Pokémon, its power is boosted.
    Level
    0
    Power
    40
    Accuracy
    100%
    PP
    15
    The user takes revenge for a fainted ally. This move's power is boosted if an ally fainted in the previous turn.
    Level
    0
    Power
    70
    Accuracy
    100%
    PP
    5
    The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    20
  • This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
    Level
    0
    Power
    50
    Accuracy
    100%
    PP
    15
    The user makes a soothing bell chime to cure the status conditions of all its fellow party Pokémon and allies.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    5
    The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
    Level
    0
    Power
    100
    Accuracy
    75%
    PP
    15
    The user assists an ally by boosting the power of that ally's attack.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    20
    The user attacks by letting loose a horribly loud, resounding cry.
    Level
    0
    Power
    90
    Accuracy
    100%
    PP
    10
    The user endearingly approaches the target, then steals the target's held item.
    Level
    0
    Power
    60
    Accuracy
    100%
    PP
    25
    This move can be used only after the user has used all the other moves it knows in the battle.
    Level
    0
    Power
    140
    Accuracy
    100%
    PP
    5
Showdown appearances
Evolutions
Espeon
Espeon
  • Day
  • 160 Happiness
Umbreon
Umbreon
  • Night
  • 160 Happiness
Leafeon
Leafeon
  • eternaforest
Glaceon
Glaceon
  • sinnohroute217
Sylveon
Sylveon
  • 2 Affection
Name localizations
German
Evoli
English (US)
Eevee
Spanish (Spain)
Eevee
French (France)
Évoli
Italian
Eevee
Japanese
イーブイ
Japanese (kana)
イーブイ
Japanese (romaji)
Eievui
Korean
이브이
Chinese, Simplified
伊布
Chinese, Traditional
伊布
Genera localizations
German
Evolutions-Pokémon
English (US)
Evolution Pokémon
Spanish (Spain)
Pokémon Evolución
French (France)
Pokémon Évolutif
Italian
Pokémon Evoluzione
Japanese
しんかポケモン
Japanese (kana)
しんかポケモン
Korean
진화포켓몬
Chinese, Simplified
进化宝可梦
Chinese, Traditional
進化寶可夢
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