Chimchar (#390) - Pokedex

Full of vigor and always in high spirits. It was once known by the name ”Lantern-Tail” and feared as some kind of apparition.
Chimchar
LC
Generation 4
Chimp Pokémon
Strong against…
Weak to…
Is baby
Is legendary
Is mythical
Forms switchable
62
0.5m
6.2kg
Past
Species info
70
17.6%
Brown

Growth

12.5%
87.5%
5101 steps
Stats

Level up Egg Machine Tutor

  • Hard, pointed, sharp claws rake the target to inflict damage.
    Level
    1
    Power
    40
    Accuracy
    100%
    PP
    35
    The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.
    Level
    1
    Power
    0
    Accuracy
    100%
    PP
    30
    The target is attacked with small flames. This may also leave the target with a burn.
    Level
    7
    Power
    40
    Accuracy
    100%
    PP
    25
    The target is taunted into a rage that allows it to use only attack moves for three turns.
    Level
    9
    Power
    0
    Accuracy
    100%
    PP
    20
    The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row.
    Level
    15
    Power
    18
    Accuracy
    80%
    PP
    15
    The user attacks by cloaking itself in fire and charging at the target. This may also leave the target with a burn.
    Level
    17
    Power
    60
    Accuracy
    100%
    PP
    25
    The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
    Level
    23
    Power
    0
    Accuracy
    1%
    PP
    20
    The user torments and enrages the target, making it incapable of using the same move twice in a row.
    Level
    25
    Power
    0
    Accuracy
    100%
    PP
    15
    This move's power is doubled if the user is poisoned, burned, or paralyzed.
    Level
    31
    Power
    70
    Accuracy
    100%
    PP
    20
    The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns.
    Level
    33
    Power
    35
    Accuracy
    85%
    PP
    15
    The user slacks off, restoring its own HP by up to half its max HP.
    Level
    39
    Power
    0
    Accuracy
    1%
    PP
    5
    The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    Level
    41
    Power
    90
    Accuracy
    100%
    PP
    15
  • The target is attacked with a fiery punch. This may also leave the target with a burn.
    Level
    0
    Power
    75
    Accuracy
    100%
    PP
    15
    The target is attacked with an electrified punch. This may also leave the target with paralysis.
    Level
    0
    Power
    75
    Accuracy
    100%
    PP
    15
    The user attacks by kicking the target twice in a row using two feet.
    Level
    0
    Power
    30
    Accuracy
    100%
    PP
    30
    A retaliatory attack that counters any physical move, inflicting double the damage taken.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    20
    The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    30
    The user compels the target to keep using the move it encored for three turns.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    5
    This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.
    Level
    0
    Power
    40
    Accuracy
    100%
    PP
    10
    The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.
    Level
    0
    Power
    95
    Accuracy
    90%
    PP
    10
    The user assists an ally by boosting the power of that ally's attack.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    20
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    20
    The user launches a kick that has a heightened chance of landing a critical hit. This may also leave the target with a burn.
    Level
    0
    Power
    85
    Accuracy
    90%
    PP
    10
  • A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    20
    Cut
    The target is cut with a scythe or claw.
    Level
    0
    Power
    50
    Accuracy
    95%
    PP
    30
    The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    Level
    0
    Power
    90
    Accuracy
    100%
    PP
    15
    The target is slugged with a punch thrown at maximum power.
    Level
    0
    Power
    80
    Accuracy
    100%
    PP
    15
    Dig
    The user burrows into the ground on the first turn, then attacks on the next turn.
    Level
    0
    Power
    80
    Accuracy
    100%
    PP
    10
    A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    Level
    0
    Power
    0
    Accuracy
    90%
    PP
    10
    By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    15
    The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
    Level
    0
    Power
    110
    Accuracy
    85%
    PP
    5
    The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    5
    The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat.
    Level
    0
    Power
    0
    Accuracy
    85%
    PP
    15
    If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    15
    The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    20
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    20
    The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
    Level
    0
    Power
    100
    Accuracy
    75%
    PP
    15
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    60
    Accuracy
    100%
    PP
    15
    The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    5
    The user attacks with a punch. This may also lower the target's Defense stat.
    Level
    0
    Power
    40
    Accuracy
    100%
    PP
    15
    The user torments and enrages the target, making it incapable of using the same move twice in a row.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    15
    The user shoots a sinister flame at the target to inflict a burn.
    Level
    0
    Power
    0
    Accuracy
    85%
    PP
    15
    This move's power is doubled if the user is poisoned, burned, or paralyzed.
    Level
    0
    Power
    70
    Accuracy
    100%
    PP
    20
    The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
    Level
    0
    Power
    150
    Accuracy
    100%
    PP
    20
    The target is taunted into a rage that allows it to use only attack moves for three turns.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    20
    The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
    Level
    0
    Power
    75
    Accuracy
    100%
    PP
    15
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    70
    Accuracy
    100%
    PP
    20
    The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.
    Level
    0
    Power
    130
    Accuracy
    90%
    PP
    5
    The user confounds the target with speed, then slashes. This attack never misses.
    Level
    0
    Power
    60
    Accuracy
    1%
    PP
    20
    The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    20
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    15
    After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    Level
    0
    Power
    70
    Accuracy
    100%
    PP
    20
    The user flings its held item at the target to attack. This move's power and effects depend on the item.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    10
    The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
    Level
    0
    Power
    70
    Accuracy
    100%
    PP
    15
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    90
    Accuracy
    85%
    PP
    20
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    20
    The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    20
    The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    20
  • The target is attacked with a fiery punch. This may also leave the target with a burn.
    Level
    0
    Power
    75
    Accuracy
    100%
    PP
    15
    The target is attacked with an electrified punch. This may also leave the target with paralysis.
    Level
    0
    Power
    75
    Accuracy
    100%
    PP
    15
    The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
    Level
    0
    Power
    70
    Accuracy
    100%
    PP
    15
    A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    20
    Star-shaped rays are shot at opposing Pokémon. This attack never misses.
    Level
    0
    Power
    60
    Accuracy
    1%
    PP
    20
    This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
    Level
    0
    Power
    50
    Accuracy
    100%
    PP
    15
    The user hurls mud in the target's face to inflict damage and lower its accuracy.
    Level
    0
    Power
    20
    Accuracy
    100%
    PP
    10
    The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits.
    Level
    0
    Power
    30
    Accuracy
    90%
    PP
    20
    The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
    Level
    0
    Power
    90
    Accuracy
    100%
    PP
    10
    The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.
    Level
    0
    Power
    95
    Accuracy
    90%
    PP
    10
    The user assists an ally by boosting the power of that ally's attack.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    20
    The user mimics the target completely, copying the target's Ability.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    5
    The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
    Level
    0
    Power
    40
    Accuracy
    100%
    PP
    30
    The user shoots filthy garbage at the target to attack. This may also poison the target.
    Level
    0
    Power
    120
    Accuracy
    80%
    PP
    5
Evolutions
Monferno
Monferno
  • Level up: 14
Infernape
Infernape
  • Level up: 36
Name localizations
German
Panflam
English (US)
Chimchar
Spanish (Spain)
Chimchar
French (France)
Ouisticram
Italian
Chimchar
Japanese
ヒコザル
Japanese (kana)
ヒコザル
Japanese (romaji)
Hikozaru
Korean
불꽃숭이
Chinese, Simplified
小火焰猴
Chinese, Traditional
小火焰猴
Genera localizations
German
Schimpanse
English (US)
Chimp Pokémon
Spanish (Spain)
Pokémon Chimpancé
French (France)
Pokémon Chimpanzé
Italian
Pokémon Scimpanzé
Japanese
こざるポケモン
Japanese (kana)
こざるポケモン
Korean
꼬마원숭이포켓몬
Chinese, Simplified
小猴宝可梦
Chinese, Traditional
小猴寶可夢
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