Alolan Meowth (#10209) - Pokedex

It loves to collect shiny things. If it’s in a good mood, it might even let its Trainer have a look at its hoard of treasures.
Alolan Meowth
LC
Generation 1
Scratch Cat Pokémon
Strong against…
Weak to…
Immune to…
Is baby
Is legendary
Is mythical
Forms switchable
58
0.4m
4.2kg
Unobtainable
Species info
70
100%
Yellow
Urban

Growth

50%
50%
5101 steps
Stats

Level up Egg Machine Tutor

  • Hard, pointed, sharp claws rake the target to inflict damage.
    Level
    1
    Power
    40
    Accuracy
    100%
    PP
    35
    The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
    Level
    1
    Power
    0
    Accuracy
    100%
    PP
    40
    The target is bitten with viciously sharp fangs. This may also make the target flinch.
    Level
    6
    Power
    60
    Accuracy
    100%
    PP
    25
    This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.
    Level
    9
    Power
    40
    Accuracy
    100%
    PP
    10
    The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row.
    Level
    14
    Power
    18
    Accuracy
    80%
    PP
    15
    An earsplitting screech harshly lowers the target's Defense stat.
    Level
    17
    Power
    0
    Accuracy
    85%
    PP
    40
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    22
    Power
    60
    Accuracy
    1%
    PP
    20
    The target is taunted into a rage that allows it to use only attack moves for three turns.
    Level
    25
    Power
    0
    Accuracy
    100%
    PP
    20
    Coins are hurled at the target to inflict damage. Money is earned after the battle.
    Level
    30
    Power
    40
    Accuracy
    100%
    PP
    20
    The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit.
    Level
    33
    Power
    70
    Accuracy
    100%
    PP
    20
    The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
    Level
    38
    Power
    0
    Accuracy
    1%
    PP
    20
    This move's power is doubled if the target has already taken some damage in the same turn.
    Level
    41
    Power
    60
    Accuracy
    100%
    PP
    10
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    46
    Power
    0
    Accuracy
    100%
    PP
    20
    The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit.
    Level
    49
    Power
    70
    Accuracy
    100%
    PP
    15
    This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
    Level
    50
    Power
    30
    Accuracy
    100%
    PP
    10
  • The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    30
    The user employs hypnotic suggestion to make the target fall asleep.
    Level
    0
    Power
    0
    Accuracy
    60%
    PP
    20
    The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    20
    The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    15
    The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    10
    The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    20
    The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
    Level
    0
    Power
    100
    Accuracy
    75%
    PP
    15
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    20
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    40
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    5
    This move can be used only after the user has used all the other moves it knows in the battle.
    Level
    0
    Power
    140
    Accuracy
    100%
    PP
    5
    The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
    Level
    0
    Power
    95
    Accuracy
    100%
    PP
    15
  • Cut
    The target is cut with a scythe or claw.
    Level
    0
    Power
    50
    Accuracy
    95%
    PP
    30
    The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
    Level
    0
    Power
    90
    Accuracy
    100%
    PP
    15
    A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
    Level
    0
    Power
    110
    Accuracy
    70%
    PP
    10
    Dig
    The user burrows into the ground on the first turn, then attacks on the next turn.
    Level
    0
    Power
    80
    Accuracy
    100%
    PP
    10
    A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    Level
    0
    Power
    0
    Accuracy
    90%
    PP
    10
    By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    15
    The user eats the dreams of a sleeping target. The user's HP is restored by up to half the damage taken by the target.
    Level
    0
    Power
    100
    Accuracy
    100%
    PP
    15
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    20
    The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    5
    The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
    Level
    0
    Power
    60
    Accuracy
    100%
    PP
    25
    This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat.
    Level
    0
    Power
    0
    Accuracy
    85%
    PP
    15
    If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    15
    The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    20
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    20
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    60
    Accuracy
    100%
    PP
    15
    The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    5
    The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    5
    The user hypnotizes itself into copying any stat change made by the target.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
    Level
    0
    Power
    80
    Accuracy
    100%
    PP
    15
    The user torments and enrages the target, making it incapable of using the same move twice in a row.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    15
    This move's power is doubled if the user is poisoned, burned, or paralyzed.
    Level
    0
    Power
    70
    Accuracy
    100%
    PP
    20
    The target is taunted into a rage that allows it to use only attack moves for three turns.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    20
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    70
    Accuracy
    100%
    PP
    20
    The user confounds the target with speed, then slashes. This attack never misses.
    Level
    0
    Power
    60
    Accuracy
    1%
    PP
    20
    After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    Level
    0
    Power
    70
    Accuracy
    100%
    PP
    20
    The user stores power, then attacks. This move's power is doubled if the user moves after the target.
    Level
    0
    Power
    50
    Accuracy
    100%
    PP
    10
    The user releases a horrible aura imbued with ill intent. This may also make the target flinch.
    Level
    0
    Power
    80
    Accuracy
    100%
    PP
    15
    The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
    Level
    0
    Power
    70
    Accuracy
    100%
    PP
    15
    The user sharpens its claws to boost its Attack stat and accuracy.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    15
    The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
    Level
    0
    Power
    60
    Accuracy
    100%
    PP
    15
    The user attacks the target with an echoing voice. If this move is used consecutively by any Pokémon, its power is boosted.
    Level
    0
    Power
    40
    Accuracy
    100%
    PP
    15
    The user takes revenge for a fainted ally. This move's power is boosted if an ally fainted in the previous turn.
    Level
    0
    Power
    70
    Accuracy
    100%
    PP
    5
    The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    20
  • This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
    Level
    0
    Power
    50
    Accuracy
    100%
    PP
    15
    The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
    Level
    0
    Power
    0
    Accuracy
    100%
    PP
    10
    The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
    Level
    0
    Power
    55
    Accuracy
    95%
    PP
    15
    The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
    Level
    0
    Power
    100
    Accuracy
    75%
    PP
    15
    The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
    Level
    0
    Power
    90
    Accuracy
    100%
    PP
    10
    The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
    Level
    0
    Power
    65
    Accuracy
    100%
    PP
    20
    This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
    Level
    0
    Power
    0
    Accuracy
    1%
    PP
    10
    The user attacks by letting loose a horribly loud, resounding cry.
    Level
    0
    Power
    90
    Accuracy
    100%
    PP
    10
    The user endearingly approaches the target, then steals the target's held item.
    Level
    0
    Power
    60
    Accuracy
    100%
    PP
    25
    The user strikes the target with a quick jolt of electricity. This attack never misses.
    Level
    0
    Power
    60
    Accuracy
    1%
    PP
    20
    The user attacks the target with a pulsing blast of water. This may also confuse the target.
    Level
    0
    Power
    60
    Accuracy
    100%
    PP
    20
    This move can be used only after the user has used all the other moves it knows in the battle.
    Level
    0
    Power
    140
    Accuracy
    100%
    PP
    5
    The user attacks by slamming a barrage of hard-shelled seeds down on the target from above.
    Level
    0
    Power
    80
    Accuracy
    100%
    PP
    15
    The user shoots filthy garbage at the target to attack. This may also poison the target.
    Level
    0
    Power
    120
    Accuracy
    80%
    PP
    5
    The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
    Level
    0
    Power
    95
    Accuracy
    100%
    PP
    15
Other forms
Name localizations
German
Alola Mauzi
English (US)
Alolan Meowth
French (France)
Miaouss d’Alola
Genera localizations
German
Katzen-Pokémon
English (US)
Scratch Cat Pokémon
Spanish (Spain)
Pokémon Gato Araña
French (France)
Pokémon Chadégout
Italian
Pokémon Graffimiao
Japanese
ばけねこポケモン
Japanese (kana)
ばけねこポケモン
Korean
요괴고양이포켓몬
Chinese, Simplified
妖怪猫宝可梦
Chinese, Traditional
妖怪貓寶可夢
Form localizations
German
Alola-Form
English (US)
Alolan Form
Spanish (Spain)
Forma de Alola
French (France)
Forme d’Alola
Italian
Forma di Alola
Japanese
アローラのすがた
Japanese (kana)
アローラのすがた
Korean
알로라의 모습
Chinese, Simplified
阿罗拉的样子
Chinese, Traditional
阿羅拉的樣子
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