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TM49
The user traps the target inside a harshly raging sandstorm for four to five turns.
TM50
The user forcefully shoots seeds at the target two to five times in a row.
TM51
The user launches sharp icicles at the target two to five times in a row.
TM52
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
TM53
The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.
TM54
The user hurls hard rocks at the target. Two to five rocks are launched in a row.
TM55
If the target’s HP is half or less, this attack will hit with double the power.
TM56
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM57
The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
TM58
If the target has already taken some damage in the same turn, this attack’s power is doubled.
TM59
The user flings its held item at the target to attack. This move’s power and effects depend on the item.
TM60
The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.
TM61
The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.
TM62
The user exchanges Speed stats with the target.
TM63
An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
TM64
The power of this attack move is doubled if the user has been hurt by the target in the same turn.
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