Abilities

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Powers up Dragon-type moves.
The Pokémon makes it rain when it enters a battle.
Turns the sunlight harsh when the Pokémon enters a battle.
Restores the Pokémon's HP in rain or when it is hit by Water-type moves. Reduces HP in harsh sunlight, and increases the damage received from Fire-type moves.
The Pokémon awakens from sleep twice as fast as other Pokémon.
If hit by a Ground-type move, the Pokémon has its HP restored instead of taking damage.
Contact with the Pokémon may inflict poison, sleep, or paralysis on the attacker.
Turns the ground into Electric Terrain when the Pokémon enters a battle.
The Pokémon becomes charged when it takes damage, boosting the power of the next Electric-type move the Pokémon uses.
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